仅使用少量数据学习神经网络是一个重要的研究主题,具有巨大的应用潜力。在本文中,我们介绍了基于归一化流量的成像中反问题的变异建模的常规化器。我们的常规器称为PatchNR,涉及在很少的图像的贴片上学习的正常流。特别是,培训独立于考虑的逆问题,因此可以将相同的正规化程序用于在同一类图像上作用的不同前向操作员。通过研究斑块的分布与整个图像类别的分布,我们证明我们的变分模型确实是一种地图方法。如果有其他监督信息,我们的模型可以推广到有条件的补丁。材料图像和低剂量或限量角度计算机断层扫描(CT)的层分辨率的数值示例表明,我们的方法在具有相似假设的方法之间提供了高质量的结果,但仅需要很少的数据。
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标准化流动,扩散归一化流量和变形自动置换器是强大的生成模型。在本文中,我们提供了一个统一的框架来通过马尔可夫链处理这些方法。实际上,我们考虑随机标准化流量作为一对马尔可夫链,满足一些属性,并表明许多用于数据生成的最先进模型适合该框架。马尔可夫链的观点使我们能够将确定性层作为可逆的神经网络和随机层作为大都会加速层,Langevin层和变形自身偏移,以数学上的声音方式。除了具有Langevin层的密度的层,扩散层或变形自身形式,也可以处理与确定性层或大都会加热器层没有密度的层。因此,我们的框架建立了一个有用的数学工具来结合各种方法。
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为了克服拓扑限制并提高常规流量架构,吴,K \“ohler和No \'e的表达性引入了随机采样方法的随机标准化流程,该流程与随机取样方法相结合的确定性,可学习的流动变换。在本文中,我们考虑随机标准化流量一个马尔可夫链的观点。特别是,我们通过马尔可夫内核替换过渡密度,并通过氡-Nikodym衍生物建立证据,允许以声音方式结合没有密度的分布。此外,我们概括了从后部分布中抽样的结果逆问题所需。通过数值实施例证明了所提出的条件随机标准化流程的性能。
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Diffusion models have achieved justifiable popularity by attaining state-of-the-art performance in generating realistic objects from seemingly arbitrarily complex data distributions, including when conditioning generation on labels. Unfortunately, however, their iterative nature renders them very computationally inefficient during the sampling process. For the multi-class conditional generation problem, we propose a novel, structurally unique framework of diffusion models which are hierarchically branched according to the inherent relationships between classes. In this work, we demonstrate that branched diffusion models offer major improvements in efficiently generating samples from multiple classes. We also showcase several other advantages of branched diffusion models, including ease of extension to novel classes in a continual-learning setting, and a unique interpretability that offers insight into these generative models. Branched diffusion models represent an alternative paradigm to their traditional linear counterparts, and can have large impacts in how we use diffusion models for efficient generation, online learning, and scientific discovery.
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The polynomial kernels are widely used in machine learning and they are one of the default choices to develop kernel-based classification and regression models. However, they are rarely used and considered in numerical analysis due to their lack of strict positive definiteness. In particular they do not enjoy the usual property of unisolvency for arbitrary point sets, which is one of the key properties used to build kernel-based interpolation methods. This paper is devoted to establish some initial results for the study of these kernels, and their related interpolation algorithms, in the context of approximation theory. We will first prove necessary and sufficient conditions on point sets which guarantee the existence and uniqueness of an interpolant. We will then study the Reproducing Kernel Hilbert Spaces (or native spaces) of these kernels and their norms, and provide inclusion relations between spaces corresponding to different kernel parameters. With these spaces at hand, it will be further possible to derive generic error estimates which apply to sufficiently smooth functions, thus escaping the native space. Finally, we will show how to employ an efficient stable algorithm to these kernels to obtain accurate interpolants, and we will test them in some numerical experiment. After this analysis several computational and theoretical aspects remain open, and we will outline possible further research directions in a concluding section. This work builds some bridges between kernel and polynomial interpolation, two topics to which the authors, to different extents, have been introduced under the supervision or through the work of Stefano De Marchi. For this reason, they wish to dedicate this work to him in the occasion of his 60th birthday.
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This paper presents the development of a system able to estimate the 2D relative position of nodes in a wireless network, based on distance measurements between the nodes. The system uses ultra wide band ranging technology and the Bluetooth Low Energy protocol to acquire data. Furthermore, a nonlinear least squares problem is formulated and solved numerically for estimating the relative positions of the nodes. The localization performance of the system is validated by experimental tests, demonstrating the capability of measuring the relative position of a network comprised of 4 nodes with an accuracy of the order of 3 cm and an update rate of 10 Hz. This shows the feasibility of applying the proposed system for multi-robot cooperative localization and formation control scenarios.
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Steerable convolutional neural networks (CNNs) provide a general framework for building neural networks equivariant to translations and other transformations belonging to an origin-preserving group $G$, such as reflections and rotations. They rely on standard convolutions with $G$-steerable kernels obtained by analytically solving the group-specific equivariance constraint imposed onto the kernel space. As the solution is tailored to a particular group $G$, the implementation of a kernel basis does not generalize to other symmetry transformations, which complicates the development of group equivariant models. We propose using implicit neural representation via multi-layer perceptrons (MLPs) to parameterize $G$-steerable kernels. The resulting framework offers a simple and flexible way to implement Steerable CNNs and generalizes to any group $G$ for which a $G$-equivariant MLP can be built. We apply our method to point cloud (ModelNet-40) and molecular data (QM9) and demonstrate a significant improvement in performance compared to standard Steerable CNNs.
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The development and adoption of artificial intelligence (AI) technologies in space applications is growing quickly as the consensus increases on the potential benefits introduced. As more and more aerospace engineers are becoming aware of new trends in AI, traditional approaches are revisited to consider the applications of emerging AI technologies. Already at the time of writing, the scope of AI-related activities across academia, the aerospace industry and space agencies is so wide that an in-depth review would not fit in these pages. In this chapter we focus instead on two main emerging trends we believe capture the most relevant and exciting activities in the field: differentiable intelligence and on-board machine learning. Differentiable intelligence, in a nutshell, refers to works making extensive use of automatic differentiation frameworks to learn the parameters of machine learning or related models. Onboard machine learning considers the problem of moving inference, as well as learning, onboard. Within these fields, we discuss a few selected projects originating from the European Space Agency's (ESA) Advanced Concepts Team (ACT), giving priority to advanced topics going beyond the transposition of established AI techniques and practices to the space domain.
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The term ``neuromorphic'' refers to systems that are closely resembling the architecture and/or the dynamics of biological neural networks. Typical examples are novel computer chips designed to mimic the architecture of a biological brain, or sensors that get inspiration from, e.g., the visual or olfactory systems in insects and mammals to acquire information about the environment. This approach is not without ambition as it promises to enable engineered devices able to reproduce the level of performance observed in biological organisms -- the main immediate advantage being the efficient use of scarce resources, which translates into low power requirements. The emphasis on low power and energy efficiency of neuromorphic devices is a perfect match for space applications. Spacecraft -- especially miniaturized ones -- have strict energy constraints as they need to operate in an environment which is scarce with resources and extremely hostile. In this work we present an overview of early attempts made to study a neuromorphic approach in a space context at the European Space Agency's (ESA) Advanced Concepts Team (ACT).
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Searching for a path between two nodes in a graph is one of the most well-studied and fundamental problems in computer science. In numerous domains such as robotics, AI, or biology, practitioners develop search heuristics to accelerate their pathfinding algorithms. However, it is a laborious and complex process to hand-design heuristics based on the problem and the structure of a given use case. Here we present PHIL (Path Heuristic with Imitation Learning), a novel neural architecture and a training algorithm for discovering graph search and navigation heuristics from data by leveraging recent advances in imitation learning and graph representation learning. At training time, we aggregate datasets of search trajectories and ground-truth shortest path distances, which we use to train a specialized graph neural network-based heuristic function using backpropagation through steps of the pathfinding process. Our heuristic function learns graph embeddings useful for inferring node distances, runs in constant time independent of graph sizes, and can be easily incorporated in an algorithm such as A* at test time. Experiments show that PHIL reduces the number of explored nodes compared to state-of-the-art methods on benchmark datasets by 58.5\% on average, can be directly applied in diverse graphs ranging from biological networks to road networks, and allows for fast planning in time-critical robotics domains.
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